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During these 2 years we will solve 3 planned results in Heritage4Growth:
DEVELOPING HIGHER SKILLED WORKERS AMONG VET TRAINERS WITH SELECTED DIGITAL TOOLS AND APPLICATIONS which includes two tasks:
TASK1: COMPILATION AND TESTING OF DIGITAL
TASK2: WEB-BASED TRAINING
(12 Webbased Training Sessions) concludes with one Report on the best available free educational digital tools and in the upskilling of 60 VET teachers in the workforce.
APPLYING GAMIFICATION TO ENGAGE VET TRAINERS WITH A NEW SERVICE DESIGN FOR THE TOURISM SECTOR includes 4 Transnational Study Visits and Training Workshops to train VET teachers in the gamification of heritage. 60 VET teachers in the workforce learn how to signify tourism attractions and plan for outstanding experiences;
a) practice in situ the Game Design in the UNESCO listed
Medieval City of Rhodes,
b) porotype their own creations in Liberec/CZ,
c) perform the Game the Unesco listed city of Rome/IT.
DESIGN AND DELIVERY OF A NEW TOURISM SERVICE PROTOTYPE WITH A
60 VET teachers in the workforce acquire skills in game design by delivering 6 Game Plans in Romania, Greece, Italy, the Czech Republic, Netherlands and Turkey and by cocreating the WEB-BASED APP that will accommodate the 6 Cultural Games.
I find the project interesting, where can I find H4G news?
You can find out more about our activities and developments on our website or on the project's Facebook page, or on the project's Instagram. In case you would like to get directly involved with the project as you see the potential and you could use its outcomes, don’t hesitate to contact our partners locally, as we will be delivering events in 2023 in order to present all the materials which have been developed, where you are more than welcome.
This project has been funded with support from the European Commission. This website and all its contents reflect the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.