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V.I.B.E. - Virtual Biomedical and STEM/STEAM Education

Which challenges does the project V.I.B.E. target?

Medical and STEM education is essential for the continuous progress of our society through greater innovation, research and science activity, and the development of regional, national, and international healthcare systems.

The lack of medical professionals and healthcare providers is a national and international phenomenon. International trends and the experience of our Consortium show that there is a huge demand for skilled and highly motivated professionals in these sectors. VR (virtual reality) technology has been found to be a highly effective, reliable, and interactive method for a wide range of education.
We believe that VR technology is a compelling and powerful e-learning method, which is why we intend on establishing VR-based BSc and MSc healthcare training, as well as a joint degree program in collaboration with our partners.

For whom is V.I.B.E.?

Which objectives does the project V.I.B.E. have?

We aim to explore the possibilities that VR/AR platforms provide and to evaluate the solutions available. The project is going to do that through a continuous feedback and evaluation loop from intended users, as well as it is expected to lay the foundations for VR education standardization.

In the end, all project results and findings will be made available both to the public, as well as the scientific community.

What are the project outputs?


VIBE Project Event in Prague: VR/AR Meets Innovations in Healthcare

 

In May 2024, the DEX Innovation Centre (DEX IC) hosted an exciting event in Prague as part of the VIBE project (Virtual Biomedical and STEM/STEAM Education). The event, titled "VR/AR Meets Innovations in Healthcare," took place at the Czech Institute of Informatics, Robotics, and Cybernetics (CIIRC) and involved students and experts from universities in Porto, Pécs, and the Silesian University.

Day 1: The event kicked off with an introduction to the project and its partners, followed by a presentation on ethical engineering projects by CVUT. Participants then toured the university premises and explored local VR innovations. The afternoon featured introductory sessions on VR/AR and a roundtable discussion on the role of these technologies in education.

Day 2: The second day began with a session on laparoscopic PEG transfer by Péter Hillebrand, followed by a presentation on virtual instruments for biomedical systems by the Polish partners. The day also included interactive workshops on design thinking and student presentations, showcasing innovative uses of VR/AR in healthcare and STEM education.

Day 3: The final day focused on practical applications. Students prepared and delivered a VR/AR hands-on course for secondary school students. This was followed by technology showcases and discussions on the real-world applications of VR/AR in medicine. The event concluded with presentations by experts on VR in medical training and closing remarks.

Any Questions?

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Our Partners and Funding

This project has been funded with support from the European Commission (Erasmus+). This website and all its contents reflect the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained herein.

The project organizer is the University of Pecs (HUN), while our project partners are Universidade de Porto (PRT) and Politechnika Slaska (POL).

This project is funded by the Erasmus+ Programme of the European Union.


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